as a solo developer.īut it's not just art is it? You have that pesky little code bit to deal with, to try and QA the event management system, terrain / caves / sublevels alone might take you half a year. ![]() ![]() So your 50 Mil budget is way off.Īlso if you've ever made an RPG you'll realise the simple elegance of Skyrim (kitbashing, basic but elegant UI, re-use of meshes for load screens, characters sharing skeletons w/ just a bunch of morph targets), you'd be looking about a year and half to create all of Skyrim's assets / animations etc. Click to expand.Articles specify Witcher 3 cost $12.5 Million to create and not only is it an order of magnitude larger than Skyrim it's also massively more complex with much higher quality artwork.
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